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Any OP characters?
Topic Started: Jan 10 2015, 10:02 AM (1,801 Views)
Darker
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The Lord of the Dark

Were there any overpowered characters in any DBZ game you remember?
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Piccolo: Just how many people have you sacrificed?!

Cell: Sacrifice? Hmph, rubbish! On the contrary, it is an honor to become a fraction of my power.
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+ Pyrus
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I remember in one of the earlier ones, I think Budokai Tenkaichi, Pure Boo and Super Saiyan 4 Gogeta were murderers due to how freakishly fast they were. It was completely unfair. I'd own my opponents before they even knew the fight had started.
Edited by Pyrus, Jan 10 2015, 10:07 AM.
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+ Pointer
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...

Budokai Tenkaichi 3: Super 17, syn Shenron (not omega), Broly, Arale,

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lazerbem
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From what I've seen, in BT3, anyone with an explosive wave was considered OP, especially a quick charging Omega for Dragon Thunder.

Burst Limit has Yamcha, who can do the longest combo in the game due to Wolf Fang Fist, over twice as damaging as anyone else's

RB2 I believe is Burter, he's too fast and too good at canceling out of attacks and flowing into new ones with ease.

Ultimate Tenkaichi is SSJ4 Gogeta, he seems to dash further
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Crazy cat cults in the woods
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Alex D. Boss
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Kid Boo in RB games.
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TheACE
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The Last GT Fighter

Kid Buu and Super Buu in the Budokai games. Way too long a reach, and their combos were unguardable.

In the Tenkaichi series, Vegetto and Gogeta in their various forms were pretty over powered all things considered, but so are the actual characters. Oddly enough, FRIEZA in his Final Form was redicuilous on the merit that his super moves only required a bar or two of Ki and often knocked out a full bar of health. Broly in his legendary form always had Super Armor and constant grapples so he was pretty tough. Super 17's guard doubled as an energy absorber so you could only his him with melee (if your character didn't have a rush move you were effectively damned to waste energy fighting him). I know Kid Buu was the only one of the Buus that maintained a constant attack string, so that was a drag.

And surprisingly, Arale. That little girl was waaaasy too fast, did too much damage and charged ki on her own all together too quickly.
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lazerbem
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Arale wasn't really OP, imo, she was annoying as Hell, kind of like a Pika-Thunder spammer in SSBB
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TheACE
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The Last GT Fighter

Spamachu > Solid Snake Ftws lmao.

I dunno, Arale's game mechanics were surprisingly tough. She's exactly what I figured all the Androids would play like. But with easier to spam super moves.
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lazerbem
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She can't fly as well though and her supers are pretty damn atrocious, being only physical ones that aren't even that crippling or hard to dodge.

Omega Shenron's supers were a b*** though, he can take out an entire health bar with Dragon Thunder and spam Explosive Wave for defensive situations
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+ Six Trails
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SSJ 4 Gogeta in Tenkaichi 3 is just ridiculously fast. Equip him with the Special Attack +3 or whatever and his BBKHH basically does like a health bar and a half

There's also spamming "Life Drain Cell" with 2nd stage Cell
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Famicommander
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Jukebox hero

Krillin and Gohan in the first Budokai. They're too short for a lot of characters to hit consistently, unless you fight them in the air.
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King Kakarot
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Red portara characters in Dbz BT3

Holy s*** were they strong
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+ Pyrus
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Famicommander
Jan 10 2015, 06:42 PM
Krillin and Gohan in the first Budokai. They're too short for a lot of characters to hit consistently, unless you fight them in the air.
I f***ing hated fighting short characters. It was far too difficult to adequately go after them, much less land combos.
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Brawl_Pepper
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I didn't really play Budokai Tenkaichi 2 too much, but I remember when playing Super Battle Trial or something when you would face Kid Buu, that guy 1. Had Speed 2. Was just OP. Don't really know tho, my game froze at the Great Ape Gohan vs Piccolo Boss Fight, sucked really bad since it had froze before and I needed to get it fixed only for it to freeze again.
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DBZAOTA482
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Kid Boo in the Budokai Tenkaichi (2 and 3 to be specific) and especially Raging Blast games is real OP
Edited by DBZAOTA482, Jan 20 2015, 02:18 PM.
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